KINBARROW modding reference
v0.2.0+main.c05ef2b dataset 45d0fe274f851548

Profession

professions/<id>.ron — OURS; the canonical set mirrors professions.rs.

FieldTypeRequiredDescription
abilityAbilityrequired

The governing ability for the trade.

base_wageintegeroptional

Wage SEED in coins per payday; absent = earns by goods or markup.

idstringrequired
namestringrequired
proficienciesSkill[]required

Background skills — the generation source for a soul's skill set.

sourceSourcerequired
toolstringoptional

The trade tool, a goods/ id (the PRACTICES key); absent = deskbound, no tool.

works_atstring[]required

buildings/ ids the profession works at.

Nested shapes

Every shape Profession closes over, so this page stands alone.

Ability

The six ability scores (SRD 5.1). The engine's own stats::Ability is the runtime type; this is the data-layer mirror, bridged by [Ability::engine].

StrDexConIntWisCha

Skill

The eighteen SRD skills.

AthleticsAcrobaticsSleightOfHandStealthArcanaHistoryInvestigationNatureReligionAnimalHandlingInsightMedicinePerceptionSurvivalDeceptionIntimidationPerformancePersuasion

Source

Every file's top-level value carries source.

Srd51

SRD 5.1 — the System Reference Document, the shipped baseline.

Original

Original content authored for this game (not from the SRD).

Personal

A player's own transcription or third-party content in a mod tree — provenance stays honest without borrowing the base tree's markers. Never used by shipped files.