Building
buildings/<id>.ron — OURS; building TYPES for worldgen to instantiate.
| Field | Type | Required | Description |
|---|---|---|---|
| build_cost | [string, uint32][] | required | Future-construction data with NO consumer yet ( |
| furnishings | [string, uint32][] | default [] | The type-appropriate genesis furnishing: |
| id | string | required | Authored id. |
| name | string | required | Authored name. |
| requires | string[] | required | Terrain tags, ALL required (a conjunction); |
| rooms | RoomSpec[] | optional | The building's ROOM PROGRAM (designer-ruled moddable): the roles its floor plan claims, in claim order (biggest room first). Role names are OPEN vocabulary — the engine branches only on the mechanical flags, so a modded type may declare any rooms it likes. Empty = the default domestic program (the |
| source | Source | required | Authored source. |
| storage | boolean | required | True = the venue can stockpile goods. |
| storeys | integer | optional | How many storeys the type raises (1..=3, validated); the engine still gates upper floors on footprint mass. Default 1. |
Nested shapes
Every shape Building closes over, so this page stands alone.
RoomSpec
One entry of a building's room program: the role NAME is open modder vocabulary (the narrator's word, the furnishing router's address); the FLAGS are what the engine's code branches on.
| Field | Type | Required | Description |
|---|---|---|---|
| public | boolean | default false | The PUBLIC room: claims the entrance, and opens to every room it touches (the taproom rule). Exactly one per program (validated). |
| role | string | required | The role's name — free vocabulary ("taproom", "laboratory"…): the address a furnishing's |
| upper | boolean | default false | May this role live on an upper floor? Ground-only when false. |
Source
Every file's top-level value carries source.
Srd51
SRD 5.1 — retained nonconflicting catalogue material.
Srd52
SRD 5.2.1 — the 2024-revision System Reference Document, the same CC-BY-4.0 grant as 5.1 and the current rules chassis. Its files carry the .srd52.ron suffix so provenance reads off the path; see data/README.md for which document rules a given value.
Original
Original content authored for this game (not from the SRD).
Phb2024
Material transcribed from the 2024 Player's Handbook. This source is not redistributable by this project and belongs in a phb2024 mod.
Dmg2024
Material transcribed from the 2024 Dungeon Master's Guide. This source is not redistributable by this project and belongs in a dmg2024 mod.
Mm2024
Material transcribed from the 2024 Monster Manual. This source is not redistributable by this project and belongs in an mm2024 mod.
Tce
Material transcribed from Tasha's Cauldron of Everything. This source is not redistributable by this project and belongs in a tce mod.
Xge
Material transcribed from Xanathar's Guide to Everything. This source is not redistributable by this project and belongs in an xge mod.