In development · coming to Steam
Kinbarrow
The story started without you.
A fantasy role-playing game that simulates the whole realm.
From the v0.2.0 build · 6 Oct 2026
What it looks like today
From the chronicle
Three days in a harbor town
Here is what the town did after a playtester tried to rob a tavern and failed.
- Day 1 Hattie Stewart, the player, tries to pick the lock on the tavern’s cellar chest. The pick slips and jams the lock. A regular at the bar sees it.
- Day 1 That night Innkeeper Marta finds the jammed lock and goes to the Harbor Watch.
- Day 2 The Watch posts a paid patrol of the tavern: six hours, 1,600 coin.
- Day 3 The watchman on patrol hears the regular’s account and takes down Hattie’s name.
- Day 3 A writ is issued: fine Hattie Stewart for attempted burglary.
The rules
D&D in its bones
Fully compatible with D&D 5e and 5.5e rulesets.
d2011 + 5 = 16 vs AC 14. A hit.
Fighter — Champion, from level 3
- Hit die
- d10
- Primary
- Strength
- Saves
- Strength & Constitution
- Spellcasting
- —
From the game’s own class files.
The opposition
Villains that plan
Factions and their leaders have their own treasuries and plans, based on the goals and knowledge of their leader(s).
- Day 12 A camp appears on the east road and starts charging tolls.
- Day 60 The camp has become a company with a payroll and a name.
- Day 140 The company holds the road, and the toll covers whatever its payroll is short.
- Day 200 By the time you ride out to deal with it, the company has had 188 days to get ready.
Or be the villain
There is no karma meter. People act on what they know about you, and rumor gets things wrong. You can steal and then intimidate whoever saw you do it, but sooner or later the watch starts asking after you by name and the warrants follow, and it may be your own sellsword who turns you in.
Builds go to the Discord first.
Join the table on DiscordA realm from a seed
Every realm is rolled from a seed. This one is greyharbor. The same seed on the same build gives the same realm. Change one letter and you get a different map.
The Crown of Wolfstead
- Wolfstead — seat of the Crown; eel traps and reed cutters
- Greyfork — a day’s walk past the mill; three rival breweries
- Marshfield — two river-days downstream; stockyards
- Stonereach — a nine-day road, most of it up; a paper mill and three scribes
the mine’s lower gallery has been sealed
…and more towns past these.
A toy version of the town namer, running in this page.
The seed is in this page’s address, so if you send the link a friend gets the same realm.
One copy per table
One person buys the D&D books and the whole table plays, and this works the same way. You buy the Steam copy and host. Saves and mods are yours, and your friends join free from a browser with the full game.
Their characters stay in your world between sessions and can pick up a warrant while their player is away. The browser table is being built now.
The workshop
Everything is a data file
A mod is a folder you drop in. It can replace anything the game loads, from one trade good to a whole campaign.
Spell(
id: "mymod:rain_of_embers",
school: "evocation",
level: 2,
delivery: Sphere(
range: 60, radius: 20,
),
steps: [
Damage(kind: "fire", dice: "3d6"),
Ignite(),
],
) Next
Where this is going
- The Steam release: one copy per table, workshop mods.
- Friends joining the browser table at play.kinbarrow.com with a room code.
- Procedural dungeons, most of them inhabited.
- Combat AI that searches ahead. The search budget is a setting, and more budget makes smarter enemies.
- Bigger realms with nations and wars, as many as your hardware will run.
Questions
- When can I play?
- When it’s ready. There’s no date. Builds go to the Discord, and the chronicle goes out by email if you want it.
- Can I play alone?
- Yes.
- What will it cost?
- One purchase per table, on Steam. Friends joining your world never pay.
- Is the world AI-generated?
- No. Everything in the realm comes from a seeded generator and a simulation, both ordinary code.
- What do I need to run it?
- A reasonably modern PC. Exact specs will come closer to release. The engine builds on Windows, Mac and Linux today.
- What can be modded?
- Everything the game loads is a file you can edit. The modding reference lists every field.
Follow along
Made in the open
This is one developer’s game, and the chronicles above are the devlog. New ones go to the Discord as they happen, and to your inbox if you sign up.
v0.2.0 · built 6 Oct 2026