KINBARROW modding reference
v0.2.0+main.e011511f4 dataset 4a103dcdb658a75a

Effects and mechanisms

ItemModeEffect

Used by MagicItem

This is a nested shape inside a content file. The catalog explains context validation and links real RON examples.

A reusable effect projected only by a selected, eligible item mode.

ConditionGrant

Project one registered condition from this exact item-mode source.

FieldTypeRequiredDescription
conditionstringrequired

WeaponHitDamage

A separate typed damage instance on hits with this exact weapon.

FieldTypeRequiredDescription
damageDamagerequired

Dice and damage kind resolved through the ordinary damage ladder.

doubles_on_critbooleanrequired

Whether a critical hit doubles this rider's dice.

WeaponHitSaveDamageCondition

On a hit with this exact weapon, one save gates both typed damage and a timed condition. The rider is not part of critical-hit dice.

FieldTypeRequiredDescription
conditionstringrequired
damageDamagerequired
duration_secsuint32required
saveNaturalAttackSaverequired

WeaponDamageKind

Replace this exact weapon's ordinary damage kind while the mode is selected. Dice and modifiers are unchanged; each attack still resolves through the ordinary resistance/immunity ladder for the selected kind.

FieldTypeRequiredDescription
kindstringrequired

Illumination

Bright light plus an additional dim-light radius emitted by the item.

Carries MagicItemIllumination.

VirtualEquippedArm

Project one ordinary arm through the concrete magic item. The item must itself satisfy the mode's custody requirement; weapon projections may add properties and alternate proficiency families without duplicating the base weapon definition.

FieldTypeRequiredDescription
base_armstringrequired
proficiency_aliasesstring[]default []
weapon_propertiesWeaponProperty[]optional

Reaction

Offer an explicit event-local Reaction while this exact mode is active.

Carries MagicItemReaction.

WalkingSpeedMultiplier

Multiply the bearer's complete world-level walking Speed. The ratio is applied after additive/floor sources and before contextual impediments.

FieldTypeRequiredDescription
denominatoruint32required
numeratoruint32required

OpportunityDisadvantage

Attacks made specifically as Opportunity Attacks against the bearer have Disadvantage; ordinary attacks are unchanged.