KINBARROW modding reference
v0.2.0+main.e011511f4 dataset 4a103dcdb658a75a

Effects and mechanisms

DiseaseRecovery

Used by DiseaseDef

This is a nested shape inside a content file. The catalog explains context validation and links real RON examples.

A disease's RECOVERY rule — the SRD "at the end of each long rest, a DC N Con save; a number of successes ends it" shape: successes CONSECUTIVE successful saves of ability (usually Con) vs dc throw the affliction off (disease::tick_recovery, on the long rest — the exhaustion-recovery cadence). A FAILED save resets the success streak (the "M failures worsen it" clause — the escalating-severity worsen, and the herb/magical cures Sight Rot specifically needs, are LEDGERED). dc is u32 (≥ 0 by type); successes must be ≥ 1 (0 would never cure) — both validator-checked.

FieldTypeRequiredDescription
abilityAbilityrequired

The recovery save ability (usually Con).

dcuint32required

The save DC (≥ 0 by type).

successesuint32required

Consecutive successful saves that throw the disease off (≥ 1).