# buildings

> Kinbarrow modding reference — content tree `45d0fe274f851548`.

The 22 legal ids a field referencing `buildings` may use, enumerated
from the content tree the game boots with. The validator accepts exactly these.

| Id | Name |
| --- | --- |
| `carpentry` | Carpenter's Shop |
| `den` | Den |
| `dock` | Dock |
| `fields` | Fields |
| `guildhall` | Guildhall |
| `house` | House |
| `lumber_camp` | Lumber Camp |
| `manor` | Manor |
| `mash_house` | Mash House |
| `masonry` | Mason's Yard |
| `mill` | Mill |
| `mine` | Mine |
| `ovens` | Ovens |
| `pasture` | Pasture |
| `shrine` | Shrine |
| `smithy` | Smithy |
| `tannery` | Tannery |
| `tavern` | Tavern |
| `tower` | Tower |
| `town_wall` | Town Walls |
| `watch_house` | Watch House |
| `weaver` | Weaver's House |

