# MagicItemTargetTypeDamage

> Kinbarrow modding reference — content tree `4a103dcdb658a75a`, version `0.2.0+main.e011511f4`.

[Effects and mechanisms](https://kinbarrow.com/modding/latest/mechanisms.md)

Used by [MagicItem](https://kinbarrow.com/modding/latest/magic-item.md#magic-item-target-type-damage).

This is a nested shape inside a content file. The catalog explains context validation and links real RON examples.

A magic weapon's always-on damage rider against one creature type.

| Field | Type | Required | Description |
| --- | --- | --- | --- |
| `creature_type` | `string` | required | A `tables/creature_types.srd.ron` id. |
| `dice` | `string` | required | Extra dice of the weapon's own damage type. |
| `on_hit_condition` | `MagicItemTargetTypeOnHitCondition` | optional | Optional condition rider applied on the same matching hit after its authored saving throw (Giant Slayer). It remains weapon-local with the damage rider and never becomes a bearer-wide on-hit benefit. |


## Supporting shapes

- [MagicItemTargetTypeOnHitCondition](https://kinbarrow.com/modding/latest/mechanisms/magic-item/magic-item-target-type-on-hit-condition.md)
