# MagicAmmunitionTargetTypeDamage

> Kinbarrow modding reference — content tree `4a103dcdb658a75a`, version `0.2.0+main.e011511f4`.

[Effects and mechanisms](https://kinbarrow.com/modding/latest/mechanisms.md)

Used by [MagicItem](https://kinbarrow.com/modding/latest/magic-item.md#magic-ammunition-target-type-damage).

This is a nested shape inside a content file. The catalog explains context validation and links real RON examples.

Authorable `MagicAmmunitionTargetTypeDamage` data exposed through the modding schema.

| Field | Type | Required | Description |
| --- | --- | --- | --- |
| `creature_type` | `string` | required | A `tables/creature_types.srd.ron` id. |
| `damage` | `Damage` | required | A separately typed damage instance. |
| `half_on_success` | `boolean` | default `false` | Whether a successful save takes half rather than no damage. |
| `save` | `NaturalAttackSave` | required | Authored save. |


## Supporting shapes

- [Damage](https://kinbarrow.com/modding/latest/magic-item.md#damage)
- [NaturalAttackSave](https://kinbarrow.com/modding/latest/mechanisms/magic-item/natural-attack-save.md)
